In Super Mario Bros. each boss gets progressively hard to defeat than the other. The first encounter with Bowser is not much of a challenge. He doesn't spit fireballs. He just jumps and pastes back and fourth. The second and third encounter is similar to this, but this time there are bricks covering parts of the high ceiling. Since those bricks are in the spots they are, you will have to jump in a spot where you're not under the bricks. Then you have go around him by riding a floating platform. The next strategy doesn't involve bricks limiting your jumping space, but instead you have to dodge a fire bar and a fireball. It's not that bad, since you can now jump wherever you want. The fifth boss encounter is a hybrid of both earlier strategies, having both a low ceiling on half the boss stage and a fireball. This is a bit more challenging, but with good timing you should be able to get around the everything. Next, Bowser will start defending himself using hammers. Each throw consisting of four hammers. He also keeps the fireball around, even though it looks useless compared to his hammers. Again, also a little more challenging. However, you can get on a floating platform conveniently placed above Bowser, then get the axe to destroy the bridge. The seventh boss strategy is similar to the previous boss, but Bowser will be throwing seven hammers instead of four. Time when you go around him so he doesn't hit you with any of the hammers. He removed the platform then you would usually use to get across him, so you just gotta jump. Now the final encounter, he throws seven hammers and he spits fireballs. He also has a hammer bro defending the him before you can get to the bridge. If you're able to time your jumps so you won't get hit by his hammers and you get the axe, you would finish the game and finally save Princess Peach. I'll soon be making the same topic on the other two games in the near future. Bye.
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