"Super Mario." by Tom Newby Photography is licensed under CC BY 2.0

Friday, December 11, 2020

SMB - Warp Zones (Part Two)


Warp Zones in Super Mario Bros.


How to access Warp Zones

Warp Zones in Super Mario Bros are found usually behind underground exit pipes. There are three locations to warp in, and two levels that you can warp in. This is a little different compared to the second Super Mario Bros., since that game has four, and warping requires a different method. Not only that, but in two of the warp zones, you get to pick three levels to warp in. Obviously, people are going to pick the furthest world in the game, but the fact players get to pick a level is very generous.


Warp Zone 1

The first warp is in 1-2. You can get to the warp zone by riding a rising platform until you're at the top of the screen. Then, hop over the top of the brick blocks. When you run across the level a little further, you'll be at the warp zone. You get to pick worlds 2, 3, and 4. Speedrunners often go to World 4 using this trick, and it saves them minutes of going across risky obstacles that could potentially sabotage their speedrun attempt.


Warp Zone 2

The next warp is in 4-2. You get across the same way. However, instead of doing it just at the exit pipe, you have to get on a rising platform halfway through the level. Then, run across the entire map until you get to the warp zone. Or as an alternative, you can go near the exit pipe, and find a pipe facing up. Break the blocks above it, and go to the warp zone like that. You'll be able to access just one world, that being world 5. This isn't a popular warp people use since it only skips two whole levels. Though, it's there for anyone who would rather skip anyways.



Warp Zone 3

The last warp is also at 4-2. The warp isn't behind the exit pipe, but instead has to be discovered. Before you get to the pipes with piranha plants, there are invisible blocks you have to hit. They're right under a row of visible brick blocks. When you hit them, you'll create a stairway that will get you within reach of the bricks. Hit one of those blocks, and you'll reveal a beanstalk. Climb on the beanstalk, and you'll be above ground. Walk towards the end, and you'll find the warp zone. There are three options in this one. You can either go to world 6, 7, or 8. This one is also popular for the speedrunners. It let's gamers finish the whole game around 5-7 minutes.


Warp Zone (Glitched)

This glitched warp zone happens when you enter the first warp zone without loading it. This is done by clipping through the exit pipe and a brick. Doing this makes you go through the pipe and bricks past it. Entering the middle pipe takes you to World 5, since it is taking information from the second warp. However, if you enter the left or right pipe, it'll take you to a negative World. The level is called -1 or "The Minus World". This is actually 36-1, but the placeholder for "36" is blank. Since the level is glitched, the warp pipes don't work right. When you make it to the end of -1 and enter the exit pipe, you'll teleport back to the start. Still, the idea that you can enter a world that you weren't actually supposed to enter is really cool.


Final Words.

That's I'll I have left to say about Warp Zones for now. Soon, I'll be making my final post about Warp Zones. It will be all about Super Mario Bros. 3 and all of its warps. Lastly, I've moved my publishing days to Friday. So if you no longer see me publish on Monday, that's why. I'll cya later.

(Credit to Youtuber "Frank Eivind Rundholt" for these images.)

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